{"id":5204,"date":"2021-09-09T00:56:50","date_gmt":"2021-09-09T00:56:50","guid":{"rendered":"https:\/\/primetimeleagues.com\/?page_id=180"},"modified":"2021-09-09T00:56:50","modified_gmt":"2021-09-09T00:56:50","slug":"article-9-gameplay-rulebook","status":"publish","type":"page","link":"https:\/\/primetimeleagues.com\/vba\/article-9-gameplay-rulebook\/","title":{"rendered":"ARTICLE 9: Gameplay Rulebook"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-page\" data-elementor-id=\"5204\" class=\"elementor elementor-5204\">\n\t\t\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-8009f45 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"8009f45\" data-element_type=\"section\" data-e-type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-35b3851\" data-id=\"35b3851\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-0ecb5b7 elementor-widget elementor-widget-text-editor\" data-id=\"0ecb5b7\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<h1><b>Section 1: Overview<\/b><\/h1><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">The purpose of the rulebook is to ensure that users within the league are not exploiting glitches in the system to create an unfair advantage. The rulebook is also set in place to implement a simulation-style league. Under each rule is a scenario of consequences concerning the rule.<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><b>1.1: Pre-game<\/b><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">Due to not having the ability to pause the game to make depth chart changes, each team on Offense is allowed ONE delay of penalty to make these changes in their formations. This is valid and must be used within the first minute of the game. Cannot be redeemed. The head coach must decline the penalty. Any other delays after is subject to acceptance.<\/span><\/p><p><span style=\"font-weight: 400;\">Once the ball is kicked off any lagouts that happen will require the game to restart after halftime.\u00a0\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">At least one person from each line MUST stream their game. The stream is not required to be posted publicly but the stream could be needed for complaints.\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><b>1.2: Positions<\/b><\/p><p><span style=\"font-weight: 400;\">Before the snap, each user must be in the following positions:<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">Offense<\/span><\/p><p><span style=\"font-weight: 400;\">1 QB<\/span><\/p><p><span style=\"font-weight: 400;\">1 RB\/FB<\/span><\/p><p><span style=\"font-weight: 400;\">1 WR\/TE<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">Defense<\/span><\/p><p><span style=\"font-weight: 400;\">1 DE\/DT\/EDGE(Must start play in tackle box)<\/span><\/p><p><span style=\"font-weight: 400;\">1 LB(Must start play in tackle box)<\/span><\/p><p><span style=\"font-weight: 400;\">1 DB<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><h1><b>Section 2: Gameplay Rules<\/b><\/h1><p><b>\u00a0<\/b><\/p><p><b>2.1: Chewing clock<\/b><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">Due to the amount of time set on the games, chew clock is not permitted unless it is in the <\/span><span style=\"font-weight: 400;\">4<\/span><span style=\"font-weight: 400;\">th<\/span><span style=\"font-weight: 400;\"> quarter after the 2-minute warning<\/span><span style=\"font-weight: 400;\">.<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">2.2: Throwing outside the numbers<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">Isn\u2019t allowed<\/span><span style=\"font-weight: 400;\">. The QB must run with the ball or throw it away at that point. The QB cannot run outside the numbers and run back in to throw the ball. To be determined that the QB is outside the numbers, over half of the QB or both feet is outside of the numbers.<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><i><span style=\"font-weight: 400;\">Consequences<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">\u00a0<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">If the QB violates this rule, they can do the following (if the play gained yardage):<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">\u00a0<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">&#8211; Go back to the original LOS on next play and loss of down(1<\/span><\/i><i><span style=\"font-weight: 400;\">st<\/span><\/i><i><span style=\"font-weight: 400;\"> occurrence)<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">&#8211; punt the ball (2+ occurrences in a game)<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">\u00a0<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">If the QB does not follow the terms of that possession, any points scored on that drive in which the rule was violated will <\/span><\/i><i><span style=\"font-weight: 400;\">NOT<\/span><\/i><i><span style=\"font-weight: 400;\"> count in the final score. Multiple occurrences throughout games will result in game suspensions.<\/span><\/i><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><b>2.2.1: QB Running<\/b><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">Is allowed 3 times per drive.<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">* QB running is defined as scrambling on a pass play. Designed QB runs do not count toward this ruling.<\/span><\/p><p dir=\"ltr\" style=\"line-height: 1.3800000000000001; margin-top: 12pt; margin-bottom: 12pt;\">\u00a0<\/p><p><i><span style=\"font-weight: 400;\">If the QB violates this rule, they can do the following (if the play gained yardage):<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">\u00a0<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">&#8211; Go back to the original LOS on next play and loss of down(1<\/span><\/i><i><span style=\"font-weight: 400;\">st<\/span><\/i><i><span style=\"font-weight: 400;\"> occurrence)<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">&#8211; punt the ball (2+ occurrences in a game)<\/span><\/i><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><b>2.2.2: Spamming of plays<\/b><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">Cannot call the same play more than <\/span><span style=\"font-weight: 400;\">2x in a row<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">Base defenses do not count as repetition plays, only defenses that rush the QB quickly.<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><i><span style=\"font-weight: 400;\">Consequences<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">\u00a0<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">If the offense violates this rule, they can do the following (if the play gained yardage):<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">\u00a0<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">&#8211; Go back to the original LOS on next play and loss of down(1<\/span><\/i><i><span style=\"font-weight: 400;\">st<\/span><\/i><i><span style=\"font-weight: 400;\"> occurrence)<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">&#8211; punt the ball (2+ occurrences in a game)<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">\u00a0<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">If the QB does not follow the terms of that possession, any points scored on that drive in which the rule was violated will <\/span><\/i><i><span style=\"font-weight: 400;\">NOT<\/span><\/i><i><span style=\"font-weight: 400;\"> count in the final score. Multiple occurrences throughout games will result in game suspensions.<\/span><\/i><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><b>2.2.3: 4<\/b><b>th<\/b><b> down rule<\/b><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">4th and 3 before the 50 yard line<\/span><\/p><p><span style=\"font-weight: 400;\">4th and anywhere after the 50<\/span><\/p><p><span style=\"font-weight: 400;\">4th and anywhere when down in 4th Q<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><i><span style=\"font-weight: 400;\">Consequences<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">\u00a0<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">If the offense violates this rule, they can do the following (if successful):<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">\u00a0<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">&#8211; punt the ball<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">\u00a0<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">If the QB does not follow the terms of that possession, any points scored on that drive in which the rule was violated will <\/span><\/i><i><span style=\"font-weight: 400;\">NOT<\/span><\/i><i><span style=\"font-weight: 400;\"> count in the final score. Multiple occurrences throughout games will result in game suspensions.<\/span><\/i><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><b>2.2.4: Kickoffs<\/b><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">Kicks must go to the returner only. <\/span><span style=\"font-weight: 400;\">No high left\/right sky kicks to the FB<\/span><span style=\"font-weight: 400;\">.<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><i><span style=\"font-weight: 400;\">Consequences<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">\u00a0<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">If the kickoff is fielded by the FB or TE and the result is a turnover, the team that violated the rule must give the ball back ASAP.<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">\u00a0<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">If the OC does not follow the terms of that possession, any points scored on that drive in which the rule was violated will <\/span><\/i><i><span style=\"font-weight: 400;\">NOT<\/span><\/i><i><span style=\"font-weight: 400;\"> count in the final score. Multiple occurrences throughout games will result in game suspensions.<\/span><\/i><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><b>2.2.5: Gadget plays<\/b><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">Gadget plays are plays defined as reverses, wildcats, flea flickers, Philly special, direct RB, or WR snaps,\u00a0 etc.<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">Is allowed up to 3 times a drive<\/span><span style=\"font-weight: 400;\">.<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><i><span style=\"font-weight: 400;\">Consequences<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">\u00a0<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">If the offense violates this rule, they can do the following<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">\u00a0<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">&#8211; take a 10-yard loss and loss of down (2x usage a game)<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">&#8211; punt the ball (3+ times the rule is broken)<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">\u00a0<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">If the QB does not follow the terms of that possession, any points scored on that drive in which the rule was violated will <\/span><\/i><i><span style=\"font-weight: 400;\">NOT<\/span><\/i><i><span style=\"font-weight: 400;\"> count in the final score. Multiple occurrences throughout games will result in game suspensions.<\/span><\/i><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><b>\u00a0<\/b><\/p><p><b>2.2.6: Dropbacks<\/b><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">The QB cannot drop back more than:<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">15 yards from LOS<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><i><span style=\"font-weight: 400;\">Consequences<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">\u00a0<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">If the offense violates this rule, they can do the following:<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">\u00a0<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">&#8211; Take a 15-yard loss and loss of down on the next play if no yards were gained<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">&#8211; punt the ball if the result of the dropback was a first down<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">\u00a0<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">\u00a0<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">If the QB does not follow the terms of that possession, any points scored on that drive in which the rule was violated will <\/span><\/i><i><span style=\"font-weight: 400;\">NOT<\/span><\/i><i><span style=\"font-weight: 400;\"> count in the final score. Multiple occurrences throughout games will result in game suspensions.<\/span><\/i><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><b>2.2.7: Defensive line rush<\/b><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">The defense must rush at least 3 defenders at a given time.<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><i><span style=\"font-weight: 400;\">Consequences<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">\u00a0<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">If the defense violates this rule, they can do the following:<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">\u00a0<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">&#8211; first down for the offense in each occurrence<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">\u00a0<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">If a turnover is caused by this violation, the team that broke the rule must punt the ball and the other team&#8217;s field position must be within 5 yards of where they were previously at. Multiple occurrences throughout games will result in game suspensions<\/span><\/i><\/p><p dir=\"ltr\" style=\"line-height: 1.3800000000000001; margin-top: 12pt; margin-bottom: 12pt;\">\u00a0<\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><h1><b>Section 3: Banned plays<\/b><\/h1><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">Below is a list of plays banned<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">PA TE Boot over (or any play that has the word TE boot over in it).<\/span><\/p><p><span style=\"font-weight: 400;\">QB Peek<\/span><\/p><p><span style=\"font-weight: 400;\">Any play where a manual motion is motioned and snapped before the motioned person is set<\/span><\/p><p><span style=\"font-weight: 400;\">Hover Blitzing<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><i><span style=\"font-weight: 400;\">Consequences<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">\u00a0<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">If a team violates this rule, they can do the following:<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">\u00a0<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">&#8211; first down for the offense in each occurrence (if a defense play occurred)<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">&#8211; Punt the ball (if an offense play occurred)<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">\u00a0<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">If a turnover is caused by this violation, the team that broke the rule must punt the ball and the other team&#8217;s field position must be within 5 yards of where they were previously at. Multiple occurrences throughout games will result in game suspensions.<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">\u00a0<\/span><\/i><\/p><p><i><span style=\"font-weight: 400;\">\u00a0<\/span><\/i><\/p><p><span style=\"font-weight: 400;\">3.1 A.I. Tampering<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">Rules that may not be covered specifically, but unrealistically affect the game may be deemed illegal under A.I. Tampering.\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">Any route combo that glitches the A.I defender to leave its assigned zone in order for a player to run by the defender for an easy touchdown(i.e cover 3 beaters with a streak and out\/corner combo to glitch outside deep third) is considered A.I tampering. (This does not include deep crossing patterns that run overtop of coverages.)NOTE. This does not include match coverages like Cover 3 Match and Cover 4 Palms as they are designed to match receivers.\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">Looping<\/span><\/p><p><span style=\"font-weight: 400;\">Hover Blitzing<\/span><\/p><p><span style=\"font-weight: 400;\">A button speed glitch on defense(This is not removing the A button completely this is saying you cannot use the A to get a speed burst while pass rushing or to gain an advantage in pass coverage)<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><b>\u00a0<\/b><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><h1><strong>Section 4: Post-game<\/strong><\/h1><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">Finals for the game must be reported in the game results channel and Stat Photos will be posted in the post game stats channel.<\/span><\/p><p dir=\"ltr\" style=\"line-height: 1.3800000000000001; margin-top: 12pt; margin-bottom: 12pt;\"><br \/><br \/><br \/><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"<p>Section 1: Overview \u00a0 The purpose of the rulebook is to ensure that users within the league are not exploiting glitches in the system to create an unfair advantage. The rulebook is also set in place to implement a simulation-style league. Under each rule is a scenario of consequences concerning the rule. \u00a0 1.1: Pre-game [&hellip;]<\/p>\n","protected":false},"author":54,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"pagelayer_contact_templates":[],"_pagelayer_content":"","_monsterinsights_skip_tracking":false,"footnotes":""},"class_list":["post-5204","page","type-page","status-publish","hentry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>ARTICLE 9: Gameplay Rulebook - Virtual Basketball Association<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/primetimeleagues.com\/vba\/article-9-gameplay-rulebook\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"ARTICLE 9: Gameplay Rulebook - Virtual Basketball Association\" \/>\n<meta property=\"og:description\" content=\"Section 1: Overview \u00a0 The purpose of the rulebook is to ensure that users within the league are not exploiting glitches in the system to create an unfair advantage. The rulebook is also set in place to implement a simulation-style league. 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